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Memory Lane

Memory Lane is a 3D immersive experience game project spanned over 2 semesters, featuring a team of 6 members.

As part of my role centered on environmental design and modelling, I took charge of designing both the gallery and interior house environments, in addition to making contributions to the modelling of various props and lighting set up.

Software used:

Autodesk Maya, Autodesk Mudbox, Substance Painter, Unity

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